Hardware and its Concurrency Habits

This talk will present a high-level overview of the hardware structure of modern computer systems, and then will use this structure to show how the laws of physics put limitations on the design and implementation of concurrent software. Venue permitting, it will...

How not to submit a patchset?

What makes an apparently good patchset fail? Despite the fact it hasn’t been applied, did you know that working on this patchset might have actually been a great benefit for you and the kernel? A necessary step even? Sometimes we involve into an idea that looks good...

Linux and gaming: the road to performance

Playing games on Linux has come from a painful reality, with a lot of tinkering, to (sometimes) a one-click experience. This happened because a lot of effort has been put from companies and communities to adapt the stack to run this kind of workload in the best way...

Netconf 2023 Workshop

David will present a summary of the netconf workshop happening at Kernel Recipes this...

On the way to io_uring networking

io_uring has set a remarkably high bar for storage performance. Consequently, attention has naturally turned towards networking as the next frontier. While io_uring provided basic primitives, like send and recv, from early days, their practical application to...